NAMM: Analogue Haven

The visit the Analogue Haven booth is another of the annual pilgrimages at the NAMM show. The highlight of my visit this year was a performance by Richard Devine on a system consisting exclusively of Make Noise modules.

This virtuosic performance showed what these modules are truly capable of with practice. The music moved between rhythmic staccato textures and longer resonant tones in multiple layers. It was also a showcase for the DPO, Make Noise’s oscillator, which was the only tone generator in this system. I have a Make Noise Maths and an Ecophon, and the performance inspired me to practice these along with the other modules to get more complex musical results.

Analog video is looking like a potential area of creative expansion, and LZX Industries was prominently demonstrating their video modules. Here we see our mascot being processed live.

One thing I would like to see more in video synthesis is interaction between analog audio, video and control signals.

On the opposite end from the modules was the massive Schmidt Eightvoice Polyphonic Synthesizer. A beautiful looking instrument with an interesting set of filters inspired be Moog and Oberheim:

This synthesizer is truly a labor of love by its creator Stefan Schmidt, who spent many years on this project. It remains to be seen if it will sell.

Other quick views from around the Analogue Haven booth included this demo of modules from Snazzy FX:

Percussion modules and a novel sequencer from Delptronics:

And the distinctive orange controls of the Harvestman modules.

There were three new releases from Harvestman, including a new Hertz Donut.

And the distinctive clean white design of Koma Elektronik, including the SVF-201 Vactrol Filter module and their infrared controller.

It is great to see the popularity of the analog instruments and new designs coming each year. If there are any drawbacks, it is that the field of available modules and effects boxes has become quite bewildering, and that the Analogue Haven booth is always quite crowded.

2 thoughts on “NAMM: Analogue Haven

  1. Wow. All those equipment. Lots of wires/cables and knobs. Poor mascot. He must be so tired. Nothing that some kitty love can’t fix. :)

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