CatSynth video: UKU MAZE shy and strange

A music video this morning, via matrixsynth:

“‘Shy and Strange’ by Uku Maze, 11. december 2011

Lyrics, melody, vocal, arranger & production: Tine Louise Kortermand
Bass & arranger: Boe Katharina Demsy Przemyslak
Beats, synth, arranger & production: Kristoffer Ovesen

Other participants: The dog Zeus, the rabbit Stampe and the cat Gilbert.

Video concept and finalcut edit: Tine Louise Kortermand
Camera: Tine Kortermand, Camilla Kortermand, Xenia Haurand & Rico Feldfoss. Colourgrading: Rico Feldfoss
Thanks to drawings and assistance: Xenia Haurand & Karen MØ”

Look for the white cat Gilbert about 2 minutes into the video. Also look for the bowed electric bass. There are also some interesting moments with line drawings and costuming (particularly the pink and white outfit), as well as a few gear shots with Jomox, Korg, etc.

CatSynth pic: Gravitarium 2.

Via matrixsynth:

This one in via Silent Strike who composed the tracks for the app with a Clavia Nord Modular 1, Micron Alesis, Jomox Mbase, Reason 4 Propellerheads, M-audio Axiom 25, Elektron Drumachine (pic at the bottom of this post). The app does not allow you to manipulate sound, but I thought it was interesting to acknowledge some of the gear used to create the audio for this app. The Waldorf Blofeld and Yamaha AN200 pictured however were not used.

Looks like Silent Strike had a studio supervisor involved.

There is also info on the app itself.

Gravitarium 2 combines music, art and science in one relaxing experience. Use all your fingers to guide the star flow. You can create 10 different animations depending on the number of fingers touching the screen:

1 – Rocket, 2 – Sparkle, 3 – Energy flow, 4 – Atomic, 5 – 3D freeze, 6 – Circularium, 7 – Fish, 8 – Vortex, 9 – Lasers, 10 – Lightning.

Use different options to create spectacular drawings made of stars. You can load the “Drawing” preset from the “Options” screen.

I will be taking a look at this app. The idea of creativity and relaxation does appeals to me, but the game-play part is a bit less exciting – though it is the trend in the mobile-app space.