This article explores the mathematical and more specifically the musical products of a very simple equation. In that exploration, we touch not only mathematics and music, but art, architecture, nature and philosophy; so those who are usually squeamish about mathematics are encouraged to read on.

Most readers who made it through high school algebra should be familiar with *quadratic functions* and the *parabolas* described by these functions on the x-y plane. For those who have forgotten, a parabola looks like this:

Parabolas are seen not only in high-school math classes, but often in nature as well. Among the most exquisite uses of parabolae can be found in the architecture of Antoni GaudÃ. I had the priveledge of seeing many of his buildings and spaces in Barcelona, including this magnificent example of parabolic architecture:

But (as usual), I digress. For the remainder of this article, we will focus on a particular class of these functions, called *logistic functions*:

*f(x) = ax*(*x-*1)

Logistic functions have roots and 0 and 1, and describe a downward facing parabola (or “water-shedding parabola” in the parlance of my high-school pre-calculus teacher). The peak of this parabola depends on the value of *a*, and as we will soon see, this is the least of the interesting properties dependent on *a*.

Now, instead of simply graphing the function on an x-y plane, apply the output of the function back as the next input value in a process known as *iteration*:

*x _{n+}*1

*= ax*(

_{n}*x*1)

_{n}–This is a fancy way of saying “do the function over and over again.” What is interesting is that for different values of *a*, one will get different results. For low values (where *a* is less than one), repeated iterations get closer and closer to zero. If *a* is between 1 and 3, the it will end up at some value between zero and one. Above 3, things get more interesting. The first range bounces around between two values, as characterized below:

As *a* increases, eventually the results start bouncing among four values, and then eight, then sixteen, and so on. These “doubling periods” get closer and closer together (those interested in this part of the story are encouraged to look up the Feigenbaum constant). Beyond about 3.57 or so, things get a little crazy, and rather than settling into a period behavior around a few points, we obsserve what is best described as “chaotic behavior,” where the succession of points on the logistic function varies unpredictably.

It is not random in the same way that we usually think of (like rolling dice or using the random-number generators on our computers), but has rather intricate patterns within – those interested in learning more are encouraged to look up “chaos.” This chatoic behavior can be musically interesting, and I have used the chaotic range of the logistic function in compositions, such as the following except from my 2000 piece *Spin Cycle/Control Freak*.

One can more vividly observe the behavior I describe above as a graph called a *bifurcation diagram*. As the values is *a* increase (*a* is labelled as “r” in this graphic I shamelessly but legally ripped off from wikipedia), one can oberve vertically the period doubling where the logistic map converges on a single value, then bounces between two points, then four, then eight, and so on, until the onset of chaos at approximatley 3.57.

There are tons of books and online articles on chaos, the logistic function, and its bifurcation diagram. Thus, it's probably best that interested readers simply google those phrases rather than suffer through more of my own writing on the topics. However, I do have more to say on my musical interpretations of these concepts.

Given my experience in additive synthesis and frequency-domain processing (if I have lost you, then skip to the musical excerpt at the end, it's pretty cool), I of course viewed this map as a series of frequency spectra that grow more or less complex based on *a*. I implemented this idea in Open Sound World. using the logstic function and its bifurcation diagram to drive OSW's additive synthesizer functions. The results were quite interesting, and have been used in several of my live performances. I use my graphics tablet to sweep through different values of *a* on the horizontal axis as in the bifurcation diagram:

*Photo by Tiffany Worthington*

The resulting sound is the synthesis of frequences based on the verticle slice through the diagram.

Click here to listen to an example.

In the periods of chaos, the sound is extremely complex and rich. Below 3.57 and in the observable “calm periods,” the sound is simpler, containing on a few components forming somethin akin to an inharmonic chord. In true chaotic fashion, small movements along the horizontal axis result in dramatic differences in the spectrum and the timbre. The leads to a certain “glitchy” quality in the sound – one can practice control over time to make smooth transitions and find interesting “islands of stability” within the timbral space.

I have used this simple but evocative computer instrument in several performances, including my 2006 Skronkathon performance as well as my work last year with the Electron SAlon series. I have really only scratched the surface the possibilities with this concept, and hope to have more examples int the future.

synthesis

chaos

logistic map

music

performance

osw

open sound world